I always liked the concept of the guy who can grow claws and take on animal forms fun, but for whatever reason WoTC gave us really weak versions (Eberron’s shifters), or insisted we can’t do it until 5-6th level (Druids, wildshape rangers, various prestige classes). This was my attempt to get that online at levelContinue reading “Shifter: 3.5 Class”
Tag Archives: pathfinder
A Different Gunslinger: PF1 Class
I’m the guns in D&D guy. We can have the argument all day, but on any merit, D&D is improved by the inclusion of guns (@ me on our discord if you disagree). The folks over at Paizo heard me, and instead of telling me no, wrote up some badass rules, and nerfed the crapContinue reading “A Different Gunslinger: PF1 Class”
On Death
Killing a PC, that is the question. Whether ‘tis nobler in the game to roll dice, And suffer the cries and anguish of a disappointing deathOr to take arms against fate, and cheat the odds, And by lies, let them prosper? Krusk, the shitty poet I see a bunch of hot takes on whether orContinue reading “On Death”
Ocean Mastery
Well this is an interesting collection of homebrew. I run a lot of D&D games with pirates, or boats, or underwater scenarios and was looking for a prestige class for an upcoming NPC in my 3.5 game. A were-orca barbarian who I wanted to have some water themed powers thrown in the mix. I figuredContinue reading “Ocean Mastery”
K20 Economics
Tiers play a strong role throughout K20, and one way this is reflected is in the economics. There will be a point in K20, where your character doesn’t care about gold anymore. You have “enough” and can buy essentially whatever you need. This is strongly influenced by the Economicon, and if you’re familiar, this willContinue reading “K20 Economics”
K20 Skills
Skills in take 20 start with the 3e base, and receive some of the least homebrewing. That said, in 3e, skills are one of the most tedious items, with the least impact (who cares about 8 ranks or 11 ranks?). Keeping with K20’s theme of less, more impactful choices, K20 follows some of the simplificationContinue reading “K20 Skills”
Scourge of Darkness
A player in my home 3.5 game came to me asking for a custom item. It sounded really cool, so we came up with the Scourge of Darkness, which his character will craft next session. You will notice it uses my house rules to weapons of legacy, which are simply to ignore the penalties andContinue reading “Scourge of Darkness”
White Dragons Pt. 5
Wyrm white dragons are the campaign enders, and world shakers. These are some of the most powerful beings in existence, and entire plots can revolve around avoiding them, not encountering them. Wyrm, Hra, CR19 The long slumbering Hra is an epic dragon who should not be awoken. She has slept beneath her glacial home forContinue reading “White Dragons Pt. 5”
White Dragons Pt. 4
Ancient white dragons are power players in the cold regions of a world. They shape and mold global politics, and use their experience from their youth to set up fairly straight forward money making endeavors. Very old, Stomrik, CR 17 Stomrik is widely known for the havoc he causes on shipping lanes, but unfortunately noContinue reading “White Dragons Pt. 4”
White Dragons Pt. 3
Adult white dragons are starting to figure out some of the ways of the world, and become a little less reckless. Their intelligence scores increase to 8, and they wont automatically be outsmarted by adventurers anymore, but its also not out of the question. Adult, Ovatt, CR 10 Ovatt is an adult dragon, and hasContinue reading “White Dragons Pt. 3”