Harlequin’s Guide to Cities and Poison: Review

A little back-to-back, but thanks to a cleanup of some shipping delays, my copy of Harlequin’s Guide to Cities and Poisons shipped pretty quickly compared to some other Kickstarters. No reason to wait to read it though, lets dive in. Harlequin’s is the seventh of Chamomile’s guides to everything. An urban guide to cities andContinue reading “Harlequin’s Guide to Cities and Poison: Review”

K20 Geography

I’ve made the claim a few times that K20 doesn’t have a setting. That’s half true. By its very nature, K20 has to have something of a setting. Anytime you answer the question “Can I teleport to the moon” or “is the Earth hollow” you are defining the setting to an extend. This was touchedContinue reading “K20 Geography”

A Different Arcane Archer

There’s a reason the Avengers keep letting Hawkeye come on missions, and its the same reason WoTC puts the Arcane Archer in the Core books of basically every edition. Arcane archers are a really cool concept. For whatever reason though, they are always under powered. I guess its true what they say, “Fighters can’t haveContinue reading “A Different Arcane Archer”

K20 Economics

Tiers play a strong role throughout K20, and one way this is reflected is in the economics. There will be a point in K20, where your character doesn’t care about gold anymore. You have “enough” and can buy essentially whatever you need. This is strongly influenced by the Economicon, and if you’re familiar, this willContinue reading “K20 Economics”

K20 The Alignment Post

So lets talk alignment. The source of more internet nerd fights than what high level fighters should look like, katanas, and firearms combined. Alignment Alignment is, has always been, and will always be a tricky subject in role playing games. Most vaguely define it and leave to the groups to debate periodically whenever it comesContinue reading “K20 The Alignment Post”