K20 The Alignment Post

So lets talk alignment. The source of more internet nerd fights than what high level fighters should look like, katanas, and firearms combined. Alignment Alignment is, has always been, and will always be a tricky subject in role playing games. Most vaguely define it and leave to the groups to debate periodically whenever it comesContinue reading “K20 The Alignment Post”

K20 Power Sources

Even more than class or race, a power source is the defining choice of a K20 character. Your race determines your inborn physical characteristics, and your class determines your skills and abilities, but your power source, that determines what classes you are allowed to choose from. A power source is, put simply, the source ofContinue reading “K20 Power Sources”

A Different Artificer

WoTC has had three versions of the artificer released for the fifth edition, and enough attempts at third and fourth that it’s time for me to call it. A consistent complaint I’ve had with artificers over the years is that I don’t particularly want to be a spellcaster. I want to tinker with magic items,Continue reading “A Different Artificer”

White Dragons Pt. 5

Wyrm white dragons are the campaign enders, and world shakers. These are some of the most powerful beings in existence, and entire plots can revolve around avoiding them, not encountering them. Wyrm, Hra, CR19 The long slumbering Hra is an epic dragon who should not be awoken. She has slept beneath her glacial home forContinue reading “White Dragons Pt. 5”

White Dragons Pt. 4

Ancient white dragons are power players in the cold regions of a world. They shape and mold global politics, and use their experience from their youth to set up fairly straight forward money making endeavors. Very old, Stomrik, CR 17 Stomrik is widely known for the havoc he causes on shipping lanes, but unfortunately noContinue reading “White Dragons Pt. 4”