A DM’s Stock Cube: Baldur’s Gate Upper City Intrigue Is Concentrated Campaign Flavor

The fine folks at Wonderstone Workship sent us a copy of their debut release. 5 short adventures set within the city of Baldur’s Gate. #5e #ttrpg #RPG #DND #dungeons #dragons

A Different Aasimar: 5e Race

5e Tieflings get all the love, which is a shame, since Aasimar have some serious potential. The Tiefling write ups are solid power levels, with neat abilities, and cool fluff. Aasimar, their counterpart, are cool fluff, but their abilities are mechanically weak. I’ve seen many a 5e Aasimar player use their Revelation ability, only toContinue reading “A Different Aasimar: 5e Race”

Spellthief: 5e Class

5e doesn’t really have a fun counter mage. You can play a wizard with counterspell and silvery barbs sure, but then you’re a wizard who shuts down other wizards. I’m looking for the mundane characters who wrestle control of spells in effect or prevent their casting to begin with. Not out of some desire toContinue reading “Spellthief: 5e Class”

A Different Elf: Races Revised

Elves are the classic race choice in fantasy RPGs. Everyone has an elf, and every game needs an elf. What is an elf? Usually magic, probably all around better than you, always has pointy ears, that sort of thing. In a bit of meta commentary though, now-a-days, what makes elves stand out is the plethoraContinue reading “A Different Elf: Races Revised”

Zombies: 5e House Rule

I was a little surprised to see I didn’t have this posted on the site anywhere. Zombies are really fun in fiction, and 5e’s Zombies don’t hit the mark at all. I’m not sure Zombies in D&D, or pathfinder ever really did. Zombies have one basic rule that’s really important for them. You can’t killContinue reading “Zombies: 5e House Rule”