Orrinyath’s Guide to Dragons: Review

Orrinyath’s Guide to Dinosaurs is the final in this series of Chamomile’s guides to everything. This is the guidebook to Dragons, obviously, but also sorcerer’s and even more Kaiju. I’m using a hard copy for the review with screenshots cropped from the pdf (with permission). You can pick one up at Drivethrough or itch, inContinue reading “Orrinyath’s Guide to Dragons: Review”

Expeditions: 5e House Rules

Hexcrawls are having a huge comeback now-a-days, thanks to the OSR movement, and 5e’s general embrace of editions older than 3e (something WoTC had not previously done). When people talk about fantasy epics, the journey into the unknown is one of the biggest drivers there is. People like the idea of being frontier folk, outContinue reading “Expeditions: 5e House Rules”

Outlanders & Explorers: 5e

For a game that coined the term “Three Pillars”, 5e sure loves to let folks ignore two of them. The exploration pillar, while not outright ignored like the roleplay pillar, doesn’t get a lot of love when compared to the combat pillar. There’s a bit about tracking overland movement in the DMG that’s pretty good,Continue reading “Outlanders & Explorers: 5e”

Cora’s Guide to Dinosaurs: Review

Cora’s Guide to Dinosaurs is the eleventh (of 12) of Chamomile’s guides to everything. This is the guidebook to Dinosaurs, and focuses around barbarian types, and most importantly, giant lizards. I’m loving the cover for this one. I’m using a hard copy for the review with screenshots cropped from the pdf (with permission). You canContinue reading “Cora’s Guide to Dinosaurs: Review”

Tarrasque: Revisited

The tarrasque is the iconic campaign ending D&D monster. It’s almost a joke or a meme at this point, where the tarrasque is a “and then everyone died” punchline. It’s often the first big monster that new players find that gets them excited about one day fighting this gigantic kaiju. This is pretty ironic, sinceContinue reading “Tarrasque: Revisited”