Hexcrawls are having a huge comeback now-a-days, thanks to the OSR movement, and 5e’s general embrace of editions older than 3e (something WoTC had not previously done). When people talk about fantasy epics, the journey into the unknown is one of the biggest drivers there is. People like the idea of being frontier folk, outContinue reading “Expeditions: 5e House Rules”
Tag Archives: rpg
A Different Bard
A bit ago, I showcased some small changes you can make to a bard to step up their game some. That’s all well and good for groups who prefer minimal house rules for their games, but some groups are more open to fuller changes. The Different Bard is a full replacement for the core bardContinue reading “A Different Bard”
Outlanders & Explorers: 5e
For a game that coined the term “Three Pillars”, 5e sure loves to let folks ignore two of them. The exploration pillar, while not outright ignored like the roleplay pillar, doesn’t get a lot of love when compared to the combat pillar. There’s a bit about tracking overland movement in the DMG that’s pretty good,Continue reading “Outlanders & Explorers: 5e”
Alien the Roleplaying Game Review
When you think of horror and role-playing games, I bet one of the first thoughts that come to mind center around the likes of cosmic horror, made popular by the works of H.P. Lovecraft. Titles like Call of Cthulhu have ascended from cult status to nearly the gold standard of horror RPGs despite being aContinue reading “Alien the Roleplaying Game Review”
BattleTech A Time of War Review
While talking to a friend not too long ago, the subject of BattleTech came up and I was reminded of a particular TTRPG book called BattleTech A Time of War. Even though this edition has been surpassed by another book called MechWarrior Destiny, I find the original fascinating. After borrowing a copy, I decided toContinue reading “BattleTech A Time of War Review”
Cora’s Guide to Dinosaurs: Review
Cora’s Guide to Dinosaurs is the eleventh (of 12) of Chamomile’s guides to everything. This is the guidebook to Dinosaurs, and focuses around barbarian types, and most importantly, giant lizards. I’m loving the cover for this one. I’m using a hard copy for the review with screenshots cropped from the pdf (with permission). You canContinue reading “Cora’s Guide to Dinosaurs: Review”
The One Ring: Review
Lord of the Rings is often considered the foundation of modern fantasy. Every fantasy series gets compared to it, and most of them draw from it. As such, most RPGs owe a debt in the same way. There was a long period where every table had a Legolas, Gimli, or Aragorn knock off in theContinue reading “The One Ring: Review”
Tarrasque: Revisited
The tarrasque is the iconic campaign ending D&D monster. It’s almost a joke or a meme at this point, where the tarrasque is a “and then everyone died” punchline. It’s often the first big monster that new players find that gets them excited about one day fighting this gigantic kaiju. This is pretty ironic, sinceContinue reading “Tarrasque: Revisited”
Power Rangers the Role Playing Game Review
Over the past few years, I have noticed a considerable uptick regarding the conversion of nostalgic intellectual property into TTRPGs. To my complete surprise, I was told that Power Rangers is now a role-playing game along with Avatar the Last Airbender, and Alien! So without further ado, grab your skintight body suit… It’s MORPHIN’ TIME!Continue reading “Power Rangers the Role Playing Game Review”
Orbital Blues: Review
I know I mention every now and again buying a book based on art and assuming it will be good, but truth is, I can usually guess what mechanics the game will use, and how much Ill like it, so I know the art buy is a safe guess. Orbital Blues is the exception toContinue reading “Orbital Blues: Review”
