Current very rough draft of a fighting game #rpg taking its inspiration from the street fighter and 80’s beat-em-up video games.
Way too many words have been spent writing about skill challenges. Ultimately they are something most RPG players want, and something I haven’t seen satisfying versions of in a d20 system. I think the problem comes from a combination of oversimplifying them, and poor preparation. Skill challenges should be as thought out as any monsterContinue reading “Skill Challenges”
These are my notes for a Giant Robot RPG. I’d love to be able to play a Voltron style game where a team of teenagers with attitude get giant robots they use to fight aliens, only to combine at the last minute and form a Turbo-Robot. I haven’t been able to find an RPG thatContinue reading “Giant Robot RPG”
The Geometric Binder is a class I think has legs, and have not had the time to finish up. I’ll post the current draft here, and if/when finished I’ll do a version in The Showroom. Very open to feedback on this. The goal of the Geometric Binder is to serve as a replacement to theContinue reading “Geometric Binder”