Mage Hunter: 3.5 Class

So, as I’m looking through content and formatting it for post, it’s becoming clear I’ve got a problem. Turns out, D&D has not ever really built a satisfying anti-mage and thats apparently my kick right now. What with the rogue subclass and the full 5e class I just posted. Looking back, apparently, I’ve been huntingContinue reading “Mage Hunter: 3.5 Class”

Spellthief: 5e Class

5e doesn’t really have a fun counter mage. You can play a wizard with counterspell and silvery barbs sure, but then you’re a wizard who shuts down other wizards. I’m looking for the mundane characters who wrestle control of spells in effect or prevent their casting to begin with. Not out of some desire toContinue reading “Spellthief: 5e Class”

Shifter: 3.5 Class

I always liked the concept of the guy who can grow claws and take on animal forms fun, but for whatever reason WoTC gave us really weak versions (Eberron’s shifters), or insisted we can’t do it until 5-6th level (Druids, wildshape rangers, various prestige classes). This was my attempt to get that online at levelContinue reading “Shifter: 3.5 Class”

A Different Gunslinger: PF1 Class

I’m the guns in D&D guy. We can have the argument all day, but on any merit, D&D is improved by the inclusion of guns (@ me on our discord if you disagree). The folks over at Paizo heard me, and instead of telling me no, wrote up some badass rules, and nerfed the crapContinue reading “A Different Gunslinger: PF1 Class”

Spellthief: 5e Rogue Archtype

5e doesn’t really have a fun counter mage. You can play a wizard with counterspell and silvery barbs sure, but then you’re a wizard who shuts down other wizards. I’m looking for the mundane characters who wrestle control of spells in effect or prevent their casting to begin with. Not out of some desire toContinue reading “Spellthief: 5e Rogue Archtype”

Druid Circle of Land: Houserule

I’ve been mulling over a general dissatisfaction with Druids for some time now and I think it boils down not actually feeling like I’m in touch with nature. I landed at the idea of potentially writing a new subclass that’s really in touch with the terrain and the world around them, and got so farContinue reading “Druid Circle of Land: Houserule”